My first 3D animation try.
I collaborated with Zhe Wang and Wenjing Liu for this final work.
We tried the water and mirror world first and go through the ideation stage together.
We use the 3D scanning cam and itSeez3D software to get a scan. and then use the wrap software to generate texture for the model and then upload it into the unreal engine.
Here is our first try:

after that, we kind of figure out using the camera position and rotation to get views in unreal engine.
with camera and animation's help, we are showing our idea of our water man.

In this animation, we used dancing and running two kinds of animation, which are comes from
and texture of water and grass are from unreal engine.
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