A modern game based on reminiscent of retro, traditional game design, which was created by the cooperation of me and game design major students. Divided into four scenes: dungeons, villages, caves, forests. Each scene has a different task design, character design and atmosphere design.
I am responsible for the design and compose of original music and sound , which was for integrating the atmosphere of each scene and production. The use of a variety of electronic tones and realistic sampling, after the music of the arranger and sound editing creation completed.
Orignal Music & Sound: Chenyu Sun
Orignal Game: Sofie Yang(coding), DD(drawing).

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